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Location  \\  CEVO  \\  Forum  \\  Team Fortress 2 - General Discussion  \\  CEVO Announces FREE Team Fortress 2 Tournament
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  subject: CEVO Announces FREE Team Fortress 2 Tournament  
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CEVO LLC Announces FREE Team Fortress 2 Tournament


CEVO LLC (CYBER EVOLUTION) is excited to announce the CEVO Team Fortress 2 Tournament, an online event featuring $1000.00 dollars in cash prizes courtesy of CEVO (www.cevo.com).

“It is a pleasure to host the first North American Team Fortress 2 event here at CEVO. Many of the staff have been playing the game nonstop for the last week and a half and have had nothing but tremendous things to say about the game play and graphic quality,” said Charlie Plitt, CEO / President for CEVO LLC. “With the conclusion of this event, we will be looking to launch league based play with multiple divisions and we will be hiring on several gaming officials to support this effort so if you are interested apply today.”

The CEVO Team Fortress 2 Tournament is a double-elimination online event for gamers in the Team Fortress 2 community. The format of the tournament will be 6 v 6 using both ctf and cp maps. Registration is open starting Thursday, September 27, 2007 until Thursday, October 11th with Round 1 matches beginning on Monday, October 15th.

UPDATE: DUE TO THE OVERWHELMING DEMAND FROM THE TF2 COMMUNITY, THE TOURNAMENT HAS BEEN EXPANDED AGAIN. WE ARE NOW OFFERING UNLIMITED TEAM SLOTS


Prize Distribution:

• 1st - $500.00
• 2nd - $350.00
• 3rd - $150.00

Matches will be played twice per week on Monday and Thursday evenings. Teams will be permitted to dispute a maximum of two players per team. The CMN3 will be enabled for all matches.


Map Rotation and Scoring:

ctf_2fort - Two 15 minute halves, the team with most points after 30 minutes wins the match.

cp_dustbowl - First team to 4 points or most points after 60 minutes wins the match.

cp_granary - Play to 3 points or 30 minutes and switch sides. First team to 4 points wins the match or the highest score after 60 minutes.

cp_gravelpit - First team to 4 points or most points after 60 minutes wins the match.

cp_well - Play to 3 points or 30 minutes and switch sides. First team to 4 points wins the match or highest score after 60 minutes.

NOTE: All CP maps will be played until one team reaches the amount of points needed for that specific map. If the time limit expires, the score of the match will be reported as the score when the time limit expired.


General Rules and Configs:

In an effort to simplify the match process for all players, we have created a config for each of the 5 maps being used. The official CEVO TF2 server configs are required to be installed every match server. You can find the configs here: http://www.cevo.com/FILES/cevo_tf2_server_configs.zip or in the downloads section of our website.

- Friendly Fire: ON (If the cvar is available at the time of the tournament).
- Format: 6 v 6.
- Class restrictions - See updated news post.
- Killing during setup time is allowed.
- Matches will be played on Mondays and Thursdays.
- The CMN3 must be used for all matches.
- POV demos are required for all players, in all matches.
- Teams will play matches on their own private servers.
- ALL disputes must be filed within an hour of the conclusion of the match.


How To Register:


All players will need to a personal CEVO user account to participate in CEVO events. If you do not already have one, click "register now" under the CEVO Members section of the website and follow the instructions.

Team Captains:


The Team Captain or Manager is responsible for registering their team for the event. Captains who have already created a team for another CEVO Counter-Strike 1.6 event do not need to create a new team - you can simply join this event with your current team. To sign your current team up for this event, login to your personal user account then go to "teams"->"view my teams" (or click "Manage My Teams" on the main account page). Click on the "manage" link corresponding to your team and then click "Sign Team Up for a CEVO Event".

If you are a Team Captain needing to create a team, login to your personal user account then go to "teams"->"create a team" (or click "Create a Team" on the main account page).

Once the team is created/registered for the event, each team member may join the roster by logging into their personal user account on the website and clicking “Join A Roster”.

Team Players:


In order to join a roster, your team captain must have already registered your team for this event. Once that is done, to join the roster, login to your personal user account and click "teams"->"Join a Roster" (or simply click "Join a Roster" on the main account page).

On the Join Roster page, choose this event from the drop-down menu, then type all or part of the team name and click "Find Team". When the search finishes, click the "join" button corresponding to your team.

Feedback:

As this will be one of the very first Team Fortress 2 events, we NEED your feedback. We would love to hear what you think of the format, rules, configs, class restrictions, etc...

After our first tournament is over we will sit down, and with the communities input and make any necessary changes to our current format and rule set.

###

CEVO would like to thank Layered Technologies (enterprise server solutions), NationVoice Communications (top quality ventrilo servers and service), and NuclearFallout Enterprises, Inc. (premium competition game servers) for their support of CEVO's Team Fortress 2 Tournament.



CEVO LLC.
Are You Game?
www.cevo.com


LegacY Evo Points: 8
Right now I think we need some costum maps that are even. Cp maps that aren´t defending and attacking, but both at the same time like cp_well or granary.




Burt_Flaxton Evo Points: 7
If I were you I would listen to him... not because he is right, just because if u don't. He will never shut the fuck up.

hi2uluvr

Wake Evo Points: 3
On 2fort is it
mp_winlimit "0"
in the server configs that is supposed to allow the rounds to go past 3? We haven't been able to get this setting to work on our servers running the Cevo configs. Are the two 15 minute halves only meant to be played to 3? I have seen servers with caps at 10 and such. Is our server just being dumb or was this setting left out of the config?

sweeb Evo Points: 2
    Wake wrote:
    On 2fort is it
    mp_winlimit "0"
    in the server configs that is supposed to allow the rounds to go past 3? We haven't been able to get this setting to work on our servers running the Cevo configs. Are the two 15 minute halves only meant to be played to 3? I have seen servers with caps at 10 and such. Is our server just being dumb or was this setting left out of the config?



make sure the tf_cap_limit isn't set to 1 in your server.cfg

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